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Goodbye FFA PvP in Age of Conan

Tue, Jul 22, 2008 by DSV

Age of Conan

Welcome to the so-called “Notoriety System.”

A player is flagged in three different ways using this system: innocent, criminal, and murderer.

  • Criminals and Murderers will have an icon showing their status.
  • Innocent: No one can perform hostile actions on you without being flagged as a Criminal.
  • Criminal: Performing a hostile action on an Innocent player will flag you as a Criminal for 5 minutes. Any further Criminal acts during the 5 minute time will refresh your Criminal Status.
  • Attacking Criminal players and/or killing them will not flag you as Criminal.
  • Killing Criminal Players will not cause you to gain murder points.
  • Murderer : Players who have attacked and killed innocent players enough times to generate 100 or more points will be flagged as Murderers. Killing lower level players (outside your XP range) will result in a larger penalty towards the murderer limit.
  • Murder score is capped at 1750 points.
  • For every other real time hour that passes, your murder score is reduced by 1 point.
  • If you die in PvP and lose PvP XP, you will receive a 3 point reduction to your total murder score.
  • Killing mobs which yield XP will reduce your murder score at a rate of 1 point per 1% of a level worth of XP. Completing quests for XP will NOT contribute.
  • Murderers cannot access traders or vendors. 
  • Guard NPCs will attack murderers on sight.
  • Dying while flagged as a murderer results in the following: a. 100% increased loss of PvP XP for the murder b. 100% increased gain of PvP XP for the person killing the murderer c. 100% increased chance of dropping an item.
  • Any players interacting with a Criminal or Murderer (that includes grouping with them or trading with them) will be flagged as a Criminal.
  • If you group with a Criminal or Murderer, you will be flagged as a Criminal for as long as you are in the team, and 5 minutes after the team disbands (or the Criminal/Murderer leaves the team).
  • Any team member performing a criminal act will flag the entire team in the vicinity as a criminal.

From the official forums:

Sound like any other game you have played? This is really annoying because it takes all of the FFA pvp out of the game, you can only fight if it is consensual unless you want to risk losing your gear (exactly like lineage). Even lineage had guild wars where you could attack an enmy guild any time, anywhere, if it is going to be like this they need something like that to support it.

Great.  Why do developers love to make everything so cookie-cutter?

— and show your love.

DSV - who has written 11 posts on PVPlab.

DSV has been playing MMORPGs since Anarchy Online. He feels that without knowing there's someone on the other end getting pissed, it's not worth the effort. He can usually be found trolling the SA MMO forums.

2 Comments For This Post

  1. well Says:

    Well that’s simple; because subscribers to age of conan (and mmos in general) love bitching, and believe that for their money, the game should blow your dick as well as your mind.

    Furthermore, they believe (which is fair enough, to a minor extent, but we’re talking unreasonable here) that their money entitles them to have creative say in how the game is developed, and that unless someone else agrees with you, everyone else is wrong.

    Players have only themselves to blame over this if they don’t like it, as they were given ample opportunity to protest this decision via the various means available, but like the vast majority of mountain dew swilling dorito munchers that are really behind these internet toughguy personas, they shirked responsibility and blamed it on the developers, who generally see a lack of negative feedback as a sign of support.

  2. swiecki Says:

    @well

    Colorful use of language. My favorite quote? “mountain dew swilling dorito munchers”. Well done.

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